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AI Insights · Timothy · October 2025

Top 5 Slime Games on iOS in Switzerland: Q3 2025

Explore the performance of the top slime games in Switzerland on iOS during Q3 2025, with insights on downloads, revenue, and active users.

Top 5 Slime Games on iOS in Switzerland: Q3 2025

In the third quarter of 2025, the top slime games on iOS in Switzerland showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared, based on data from Sensor Tower.

PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a gradual decline in weekly revenue, starting at approximately $525 and ending the quarter at $364. Downloads also saw a downward trend, starting at 141 and falling to 20. Active user numbers decreased steadily from 2.3K to just over 2K by the end of September.

My Talking Slimy: Slime Cat 3D by Pixeland LLC showed fluctuations in revenue, peaking at $185 in early September before settling at $111. Downloads remained low, with a slight increase toward the end of the quarter. Active users hovered around 150, with minor fluctuations throughout the period.

Super Slime Simulator from Dramaton LTD saw modest revenue, with a notable peak of $54 in mid-July. Downloads were sporadic, with a peak of 56 downloads in the same period. Active users followed a declining trend, dropping from 120 to 94 by the quarter's end.

Rogue Slime, despite a low start, saw a revenue peak at $55 in late July. However, downloads dwindled significantly after an initial rise, with negligible numbers in September.

Super Big Slime: Black Hole 3D by Supercent, Inc. had no revenue reported during the quarter. Downloads showed a peak in mid-July but tapered off towards the end. Active users started strong at 215, peaking at 266, before declining to 194.

For more detailed insights and trends, visit Sensor Tower's comprehensive reports on these apps.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025